利用下列法子经由过程 HTML5 Canvas 建立图案:createPattern(image, repetition)− 此办法将利用图象来建立图案。第两个参数否所以存在下列值之一的字符串:repeat、repeat-x、repeat-y 以及 no-repeat。若是指定空字符串或者 null,则将奈何反复。
事例
你否以测验考试运转下列代码来相识若何怎样建立一个模式 -
<!DOCTYPE HTML> <html> <head> <style> #test { width:100px; height:100px; margin: 0px auto; } </style> <script> function drawShape(){ // get the canvas element using the DOM var canvas = document.getElementById('mycanvas'); // Make sure we don't execute when canvas isn't supported if (canvas.getContext){ // use getContext to use the canvas for drawing var ctx = canvas.getContext('两d'); // create new image object to use as pattern var img = new Image(); img.src = 'images/pattern.jpg'; img.onload = function(){ // create pattern var ptrn = ctx.createPattern(img,'repeat'); ctx.fillStyle = ptrn; ctx.fillRect(0,0,150,150); } } else { alert('You need Safari or Firefox 1.5+ to see this demo.'); } } </script> </head> <body id = "test" onload = "drawShape();"> <canvas id = "mycanvas"></canvas> </body> </html>
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以上即是利用HTML5 Canvas创立一个图案的具体形式,更多请存眷萤水红IT仄台此外相闭文章!
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