在显示马赛克图像时,淡入动画是逐渐从很模糊到很清晰马赛克的过程,淡出动画的处理是从图像变得清晰后又慢慢变得模糊的过程,下面我们就来看看具体的内容。
我们先来看看马赛克图像的淡入效果
代码如下
<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
<title></title>
<meta charset="utf-8" />
<script type="text/javascript">
var imageData;
var fadeMosaicSize = 0;
var THandle;
var mem_canvas;
var mem_context;
var context;
var img;
function loadImage() {
img = new Image();
mem_canvas = document.createElement('canvas');
img.onload = function onImageLoad() {
mem_canvas.width = img.width;
mem_canvas.height = img.height;
mem_context = mem_canvas.getContext('2d');
mem_context.drawImage(img, 0, 0);
imageData = mem_context.getImageData(0, 0, mem_canvas.width, mem_canvas.height);
startFadeIn();
}
img.src = 'img/luffy.jpg';
var canvas = document.getElementById('SimpleCanvas');
if (!canvas || !canvas.getContext) {
return false;
}else{
context = canvas.getContext('2d');
}
}
function startFadeIn() {
fadeMosaicSize = 64;
THandle = setInterval(onFadeIn, 50);
}
function onFadeIn() {
if (fadeMosaicSize <= 1) {
clearInterval(THandle);
context.drawImage(img, 32, 32);
} else {
CreateMosaic(mem_context, mem_canvas.width, mem_canvas.height, fadeMosaicSize);
context.drawImage(mem_canvas, 32, 32);
fadeMosaicSize = Math.floor(fadeMosaicSize / 1.5);
}
}
function CreateMosaic(context, width,height,mosaicSize) {
var x=0;
var y=0;
for (y = 0; y < height; y = y + mosaicSize) {
for (x = 0; x < width; x = x + mosaicSize) {
var cR = imageData.data[(y * width + x) * 4];
var cG = imageData.data[(y * width + x) * 4 + 1];
var cB = imageData.data[(y * width + x) * 4 + 2];
context.fillStyle = "rgb("+cR+","+cG+","+cB+")";
context.fillRect(x, y, x + mosaicSize, y + mosaicSize);
}
}
}
</script>
</head>
<body onload="loadImage();" style="background-color:#D0D0D0;">
<canvas id="SimpleCanvas" width="640" height="360" style="background-color:#FFFFFF;"></canvas>
<div>Canvas Demo</div>
<div id="output"></div>
</body>
</html>
说明:
由于body标签的onload事件,在页面显示时会通过调用loadImagen()函数开始处理。
页面显示后创建内部绘制的Canves对象,并读取图像。获得绘制后的像素数据。之后,启动计时器处理,在计时器的事件中创建马赛克图像并将其绘制到画面上。在执行计时器处理时,会减少马赛克的大小(fadeMosaicSize),从很粗的马赛克开始变得很清晰的马赛克动画,以表示淡入效果。
要调整渐变速度,可以更改计时器的间隔,
fadeMosaicSize = Math.floor(fadeMosaicSize / 1.5);
运行结果:
显示上面的HTML文件。显示很深的马赛克图像。
这是一个动态的过程,图像会慢慢的变清晰,最后就会出现如下效果
看完了淡入的效果,接下来我们来看看马赛克图像淡入淡出的效果实现
代码如下
<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
<title></title>
<meta charset="utf-8" />
<script type="text/javascript">
var imageData;
var fadeMosaicSize = 0;
var THandle;
var mem_canvas;
var mem_context;
var context;
var img;
function loadImage() {
img = new Image();
mem_canvas = document.createElement('canvas');
img.onload = function onImageLoad() {
mem_canvas.width = img.width;
mem_canvas.height = img.height;
mem_context = mem_canvas.getContext('2d');
mem_context.drawImage(img, 0, 0);
imageData = mem_context.getImageData(0, 0, mem_canvas.width, mem_canvas.height);
startFadeIn();
}
img.src = 'img/luffy.jpg';
var canvas = document.getElementById('SimpleCanvas');
if (!canvas || !canvas.getContext) {
return false;
}else{
context = canvas.getContext('2d');
}
}
function startFadeIn() {
fadeMosaicSize = 64;
THandle = setInterval(onFadeIn, 50);
}
function startFadeOut() {
fadeMosaicSize = 1;
THandle = setInterval(onFadeOut, 50);
}
function onFadeIn() {
if (fadeMosaicSize <= 1) {
clearInterval(THandle);
context.drawImage(img, 32, 32);
THandle = setInterval(onShow, 2000);
} else {
CreateMosaic(mem_context, mem_canvas.width, mem_canvas.height, fadeMosaicSize);
context.drawImage(mem_canvas, 32, 32);
fadeMosaicSize = Math.floor(fadeMosaicSize / 1.5);
}
}
function onShow() {
clearInterval(THandle);
startFadeOut();
}
function onFadeOut() {
if (64 < fadeMosaicSize) {
clearInterval(THandle);
context.fillStyle = "#FFFFFF";
context.fillRect(32, 32, mem_canvas.width, mem_canvas.height);
} else {
CreateMosaic(mem_context, mem_canvas.width, mem_canvas.height, fadeMosaicSize);
context.drawImage(mem_canvas, 32, 32);
fadeMosaicSize = Math.ceil(fadeMosaicSize * 1.5);
}
}
function CreateMosaic(context, width,height,mosaicSize) {
var x=0;
var y=0;
for (y = 0; y < height; y = y + mosaicSize) {
for (x = 0; x < width; x = x + mosaicSize) {
var cR = imageData.data[(y * width + x) * 4];
var cG = imageData.data[(y * width + x) * 4 + 1];
var cB = imageData.data[(y * width + x) * 4 + 2];
context.fillStyle = "rgb("+cR+","+cG+","+cB+")";
context.fillRect(x, y, x + mosaicSize, y + mosaicSize);
}
}
}
</script>
</head>
<body onload="loadImage();" style="background-color:#D0D0D0;">
<canvas id="SimpleCanvas" width="640" height="360" style="background-color:#FFFFFF;"></canvas>
<div>Canvas Demo</div>
<div id="output"></div>
</body>
</html>
说明:
在处理完前一个代码之后,它执行2秒的间隔,然后在该间隔中执行onFadeOut,是淡出之前执行的代码。
运行结果
执行上面的HTML文件,将显示如下马赛克效果
然后逐渐变得清晰,如下
之后,图像显示约两秒钟,然后图像开始出现马赛克效果,如下图所示
然后,马赛克逐渐变粗,最后隐藏,如下所示,页面什么也没有了
以上就是HTML5 canvas如何实现马赛克的淡入淡出效果(代码)的详细内容,转载自php中文网
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